Added Gamepad support directly in browser

Hello Everyone, I once again added Gamepad support. This works for both wired and wireless Gamepads. Here is the mapping: B Button – Move Left Stern ThrusterA Button – Move Right Stern ThrusterY Button – Move Left Bow ThrusterX Button – Move Right Bow ThrusterL Button – Left Throttle UpR Button – Right Throttle UpZL […]

Rudder Effectiveness and Single I/O Prop Walk

Thanks to your suggestions we have added Rudder Effectiveness and Single I/O Prop Walk. You can now select low/medium/high rudder effectiveness from the start menu. Be sure to refresh your browsers on the menu page and then again on the simulator page. For a single I/O with an engine speed of 600 RPM, the engine […]

Moving the boat to any starting position

Thanks to a suggestion from Ian, there is a new feature to position or reposition the boat when the simulator is STOPPED! Click on the boat to drag it anywhere on the screen (if you drag it out of bounds, nothing will work properly) and click on the wheel to change the heading of the […]

A New Look

Hello Boaters, TheBoatDocker has a new look. Please let us know if you like it. TheBoatDocker Group p.s.  There are many changes to many pages so if it does not work at first, refresh your browser in two different places: First refresh it at the opening menu page and then refresh it again at the […]

A New Release

We have just released a new version of the BoatDocker. Many of the changes are behind the scenes and we believe there are several subtle performance improvements. As always, please let us know how it works for you. TheBoatDocker Team

Different Boat Sizes

Thanks to your suggestions, we have modified the tonnage selection so that heavier boats are now longer and wider. Let us know what you think.

Updated Large Center Controls

Hello Boaters, The Large Center Controls are now enabled from the startup menu and not by clicking in the water. This enables the user in the Man Overboard scenario to click on the new location of the MOB. Enjoy!