Many of you have requested a game controller option and we have responded. Currently, it only works in Google Chrome and Mozilla Firefox, but not in Microsoft Edge, Internet Explorer, or Safari. Your feedback is appreciated. The control mapping is as follows:
- Right throttle up = right joystick forward and L1 and R1 buttons not pressed
- Right throttle down = right joystick reverse and L1 and R1 buttons not pressed
- Left throttle up = left joystick forward and L1 and R1 buttons not pressed
- Left throttle down = left joystick reverse and L1 and R1 buttons not pressed
- Left shifter up (separate controls) = left joystick forward and L1 button pressed and R1 button not pressed
- Left shifter down (separate controls) = left joystick reversed and L1 button pressed and R1 button not pressed
- Right shifter up (separate controls) = right joystick forward and L1 button pressed and R1 button not pressed
- Right shifter down (separate controls) = right joystick reversed and L1 button pressed and R1 button not pressed
- Rudder to port side = right joystick left and L1 button not pressed and R1 pressed
- Rudder to starboard side = right joystick right and L1 button not pressed and R1 pressed
- Left Bow thruster = left joystick left and L1 and R1 pressed
- Right Bow thruster = left joystick right and L1 and R1 pressed
- Left Stern thruster = right joystick left and L1 and R1 pressed
- Right Stern thruster = right joystick right and L1 and R1 pressed
Thanks to your suggestions we have added Rudder Effectiveness and Single I/O Prop Walk.
You can now select low/medium/high rudder effectiveness from the start menu. Be sure to refresh your browsers on the menu page and then again on the simulator page.
For a single I/O with an engine speed of 600 RPM, the engine in reverse, and the rudder turned hard port/starboard, the boat will move in the direction of the rudder.
Please let us know how the changes work for you.
Thanks to Iain’s suggestion, we have updated the spring lines, so that it is now a two-step process. To deploy a spring line, first click on a bumper/fender, and then click on the cleat. To remove a spring line, just click on the bumper/fender.
Many of you have been asking for a (Windows) downloadable version that runs independent from the internet. Click on the link below to download a .zip file to your favorite directory, unzip the file, and click on TheBoatDocker.exe.
Please let me know how this works for you.
Thanks to Alexander’s suggestion, we just added a “Moving Boat” to the menu. In this scenario, a moving boat moves from right to left and the pilot of this boat doesn’t stop for anyone or anything!
Thanks to a suggestion by Alexander, there is now a visual wash with the thrusters.
Thanks to a suggestion from Ian, there is a new feature to position or reposition the boat when the simulator is STOPPED! Click on the boat to drag it anywhere on the screen (if you drag it out of bounds, nothing will work properly) and click on the wheel to change the heading of the boat. Refresh your browser and let us know how that works for you.
Thanks to Ian’s suggestions, the North Facing Dock has a new look – Please check it out.
TheBoatDocker has a new look. Please let us know if you like it.
p.s. There are many changes to many pages so if it does not work at first, refresh your browser in two different places: First refresh it at the opening menu page and then refresh it again at the running simulator page.
To all who use the man overboard dock configuration for training, it has been modified so that the “man overboard” is now on the move. Click anywhere on the screen and the man will slowly move toward that click.
As always, please let us know if this works for you!